Monday, 7 October 2013

Witch hunting militia



Here's my 10 man militia. The theme is that these guys are a travelling band of witch hunters who follow around a Witch Hunter character from village to village doing the "dirt" for Sigmar. I kept the red a constant in this unit to tie them to the rest of the army, but only as a spot colour for these guys. Instead, I've gone for a Black and Tan theme for more muted colours. It works with the army but also offers a point of difference.

In terms of "conversions to the one, true Sogmarite faith" (read: butchery of wizards/witches) these guys haven't managed any so far, but they have felled one of Gaz's giants and lived to tell the tale! I love the tracker using faith to "feel" out the tracks of a heretic, whilst restraining a slavering attack dog. And the pitchfork!

All I need to do now is the character...


2 comments:

  1. This is hands down my favourite of your units... they just have so much character and the battles always seem more story-like when they are around. I reckon the Empire-Militia kit has to go down as one of the best GW have put out for all round imagination and versatility.

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  2. Glad you like them Nbombs. They're really great fun to play with. I'd love to do an Empire in flames style game for the campaign with them leading some kind of "minute men" style raid or where they raid a camp and set fire to some part of the enemy encampment.

    On the modelling side, none of these guys are from the militia pack from GW. All are from a combination of archer and cannon crew and Greatsword kits.

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